AI Insights · Timothy · June 2024
Top 5 Trivia Games on iOS in the Middle East for Q2 2024
Discover the performance trends of the top 5 trivia games on iOS in the Middle East during Q2 2024, including weekly downloads, revenue, and active users.
In Q2 2024, the top 5 trivia games on iOS in the Middle East showed varied performance trends across weekly downloads, revenue, and active users. Below, we delve into the specifics for each application.
Kahoot! Play & Create Quizzes experienced fluctuating weekly downloads, peaking at approximately 8.2K in early April and ending the quarter with around 5.8K. Revenue varied as well, with a high of about $10.3K in the second week of April and a steady close at $6.2K in the final week of June. Active users saw a decline from 32.7K at the start of April to around 31.1K by the end of June.
جوابك جوابهم had a significant number of weekly downloads, initially reaching 176K in early April, followed by a drop to 48.8K in late May, and a rebound to 82.1K by the end of June. Revenue showed a downward trend from $4.9K in the first week of April to $2.8K at the end of June. Active users fluctuated, starting at 415K and peaking at 486K mid-quarter before settling at 448K.
Elevate - Brain Training Games saw a steady increase in weekly downloads, starting at 347 and rising to 731 by mid-June. Revenue remained relatively stable, peaking at $2.2K in late April and ending at around $1.7K in the final week of June. Active users consistently grew from 1.1K in early April to 1.6K by the end of the quarter.
تحدي الثلاثين ثانية demonstrated modest weekly downloads, beginning at 2.6K in early April and gradually increasing to 1.8K by the end of June. Revenue followed a similar trend, starting at $1.4K in April and closing at $983 in late June.
Peak - Brain Training maintained low weekly downloads, with figures fluctuating between 130 and 209 throughout the quarter. Revenue ranged from $431 in late April to $888 in late May. Active users showed a steady increase from 2.1K at the beginning of April to 2.6K by the end of June.
These insights highlight the dynamic nature of the trivia games market on iOS in the Middle East. For more detailed analytics and trends, visit Sensor Tower.